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0
votes
Fixed

[Emission] m_Bursts.Array.data[0].countCurve.scalar has disappeared! whe...

Visual Effects - Legacy

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Nov 10, 2017

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Version/s: 2017.2, 2017.2.0p2

Repro steps: 1. Open Scene1 from the attached project (or create a new particle system, add a burst, and set bust to curve). 2. Sel... Read more

0
votes
Fixed

Unity crashes at KeyframeTpl<float>::Transfer<StreamedBinaryWrite<0>> wh...

Visual Effects - Legacy

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Nov 06, 2017

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Version/s: 2017.2.0b1, 2017.3.0b6, 2018.3.13f1, 2019.1.0f1, 2019.2.0a11

1. Launch Unity and open Case Repro project 2. Open "SkyMaster 3.4 ATOLL DEMO 3 v3.4.8" scene 3. Press play Expected result: Scene ... Read more

0
votes
Fixed

[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...

Visual Effects - Legacy

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Jan 21, 2020

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a20

Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more

0
votes
Fixed

Add Mesh (+) button is overlapping with Material field for the Particle ...

Visual Effects - Legacy

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Add Mesh (+) button is overlapping with Material field for the Particle system. In the particle system, for the Renderer parameter,... Read more

0
votes
Duplicate

Editor crahes on DynamicHeapAllocator::Allocate on a VM

Visual Effects - Legacy

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Jul 25, 2019

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Version/s: 2018.3.0a7, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

Steps to repro: 1. Connect to Enviroman 2. Open "project" in Unity HUB 2. Open Assets -> Shuriken Salvo -> Scenes -> single_project... Read more

1
votes
Fixed

Custom Simulation Space renders Ribbon Trail Particles incorrectly

Visual Effects - Legacy

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Oct 18, 2018

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Version/s: 2018.2.13f1

To reproduce: 1. Download project "CustomSimulationSpaceBug.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode 4. Obser... Read more

0
votes
Fixed

[3D Rotation] Velocity align along with 3D start rotation and transform ...

Visual Effects - Legacy

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Nov 20, 2017

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Version/s: 2017.3.0b10

Repro steps: 1. Open Scene1 from the attached project. 2. If it's not already previewing, select Pulse Effect in the hierarchy to m... Read more

0
votes
Fixed

ParticleSystem.Simulate has a noticeable delay

Visual Effects - Legacy

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Nov 23, 2017

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Version/s: 5.6.4f1

How to reproduce: 1. Download attached project file and open scene '1' 2. Enter Play Mode You can see the white particle of particl... Read more

0
votes
Fixed

Particle System that has a Stop Action gets cleared after being paused f...

Visual Effects - Legacy

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Jan 20, 2020

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more

0
votes
By Design

ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...

Visual Effects - Legacy

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "case_1377646.zip" 2. Enter "SampleScene" Scene 3. Select GameObject "Particle System" from the Hi... Read more

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