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Crash on ParticleSystemParticles::array_reserve when particle system starts
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode or Select “BloodGO“ particle system in the Hierar... Read more
SDF Bake Tool window cuts off/hides SDF preview after "Bake Mesh" operat...
Steps to reproduce: Create a new project using the High Definition 3D template Open Window > Visual Effects > Utilities > S... Read more
ArgumentOutOfRangeException: Index was out of range when converting subg...
Steps to reproduce: Import the attached package Open Color Subgraph Select bool node and BoolOUT output property Convert it subgraph... Read more
[VFX Graph] Position Jitter in RestState with Collision SDF
Steps to reproduce: import the provided package open the scene named SDFIssue in the Scene View, Zoom very closely on the different ... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
[VFX Graph] Particles colliding with Depth slide toward Camera
Steps to reproduce: import the provided package if using URP open the scene BugRepro_DepthCollision_Sliding if using HDRP drop the V... Read more
VFX Graph Particles render black when using Baked GI in URP Unlit Shader...
How to reproduce:1. Open the “IN-95576_GI node example project”2. Open the “Example Scene”3. Observe the Scene Expected result: Both... Read more
VFX Graph based particle strips render with artifacts when using newer A...
How to reproduce:1. Open the attached "IN-96844" project2. Open the "SampleScene" and enter Play mode3. Observe the Game window4. Na... Read more
The word “Template” is not capitalised consistently throughout the “Inse...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Select... Read more
SDF is not capitalized in the SDF Bake Tool "Settings Asset" property label
Steps to reproduce: Create a new project using the High Definition 3D template Open Window > Visual Effects > Utilities > S... Read more
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