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3
votes
Fixed

Crash on ParticleSystemParticles::array_reserve when particle system starts

Visual Effects

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Nov 08, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode or Select “BloodGO“ particle system in the Hierar... Read more

0
votes
Active

SDF Bake Tool window cuts off/hides SDF preview after "Bake Mesh" operat...

Visual Effects

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

Steps to reproduce: Create a new project using the High Definition 3D template Open Window > Visual Effects > Utilities > S... Read more

0
votes
Active

ArgumentOutOfRangeException: Index was out of range when converting subg...

Visual Effects

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Jun 04, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.6f1, 6000.2.0b5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Import the attached package Open Color Subgraph Select bool node and BoolOUT output property Convert it subgraph... Read more

5
votes
In Progress

[VFX Graph] Position Jitter in RestState with Collision SDF

Visual Effects

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Mar 05, 2025

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Version/s: 6000.1.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: import the provided package open the scene named SDFIssue in the Scene View, Zoom very closely on the different ... Read more

0
votes
Fixed

Visual Effect Control Track continues looping when Wrap Mode is set to Hold

Visual Effects

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Mar 06, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1

Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more

1
votes
Active

[VFX Graph] Particles colliding with Depth slide toward Camera

Visual Effects

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Mar 06, 2025

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Version/s: 6000.1.0b6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: import the provided package if using URP open the scene BugRepro_DepthCollision_Sliding if using HDRP drop the V... Read more

0
votes
Fixed

VFX Graph Particles render black when using Baked GI in URP Unlit Shader...

Visual Effects

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Mar 06, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the “IN-95576_GI node example project”2. Open the “Example Scene”3. Observe the Scene Expected result: Both... Read more

1
votes
In Progress

VFX Graph based particle strips render with artifacts when using newer A...

Visual Effects

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Mar 26, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached "IN-96844" project2. Open the "SampleScene" and enter Play mode3. Observe the Game window4. Na... Read more

0
votes
Fixed

The word “Template” is not capitalised consistently throughout the “Inse...

Visual Effects

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Apr 08, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Select... Read more

0
votes
Won't Fix

SDF is not capitalized in the SDF Bake Tool "Settings Asset" property label

Visual Effects

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce: Create a new project using the High Definition 3D template Open Window > Visual Effects > Utilities > S... Read more

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