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VFX Graph based particle strips render with artifacts when using newer A...
How to reproduce:1. Open the attached "IN-96844" project2. Open the "SampleScene" and enter Play mode3. Observe the Game window4. Na... Read more
The word “Template” is not capitalised consistently throughout the “Inse...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Select... Read more
Crash on WriteParticleLineVertex when particle systems are rendered in a...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter Play mode3. Click the “continue” button twice4. Click on the pu... Read more
Numbers of output expressions does not match number of output error is ...
Steps to reproduce: Import the attached package Open Color Subgraph Operator Convert bool node on the right to the Output property S... Read more
Line Renderer Component position field allows large values, spamming “As...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D or URP 3D Template2. Create Empty GO in Hierarchy window3. In Ins... Read more
Nested Subgraph block property value is not passed through to the main g...
Steps to reproduce: Import the attached package Open Main graph Enter the subgraph block in the Output context at the deepest level ... Read more
Editor hangs indefinitely when a Custom Attribute is created with a very...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
Unity Player crashes on (UnityPlayer) UnityMain and an Access Violation ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Select “Development B... Read more
Crash on 'TransformParticleMesh' when setting Particles in PlayMode
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Enter the Play Mode Expected result: No cra... Read more
Editor or player crashes when using a deeply nested Particle System with...
Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more
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