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[VFX Graph] Error is thrown when selecting camera and vfx component with...
How to reproduce: Drag any VFX to the Scene LMB click and then drag to select camera and vfx component at the same time Release LMB ... Read more
Effects are not rendered
How to reproduce: Create a new visual effect Drag it to the scene Expected result: Simple particle system effect is playing Actual r... Read more
[VFX Graph] Shadows flicker when effect is out of camera frustum
How to reproduce: Import the attached package (Reproducible with both URP&HDRP, I exported repro from URP project) Open 108.a_Sh... Read more
Crash on FlareManager::DeleteFlare when exiting Play Mode after selectin...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Assets/Scenes/MVP/Scene_Game_MVP.unity“ scene3. Enter Pla... Read more
[macOS M1]Opening VFX Graph assets causes flickering of Editor windows
How to reproduce:1. Import the attached VFX asset to the URP or HDRP project2. Copy that asset (CMD +C)3. Paste that asset (CMD + V)... Read more
Externalize and Show Generated buttons are missing from VFX Inspector wh...
In the project create a new VFX Graph Select Graph and observe its Inspector - it contains Externalize, Select Show Generated button... Read more
[Windows] “GUI Window tried to begin rendering while something else had ...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Asset (Create > Visual Ef... Read more
VFX shader dependencies can be assigned to Mesh Output
How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more
Selecting shader in Output Mesh brings to previous assigned shader locat...
How to reproduce: Open the attached package Open MeshOutput.vfx In Shader object picker assign any of the shader a, b,c or d chosen ... Read more
[VFX Graph] Assigned shader changes cannot be undone in Output Mesh
How to reproduce: Import the attached project Open Mesh Output vfx Open shader obejct picker Assign shader A Then assign shader B Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server