Search Issue Tracker
[Windows] Video frames misalign when shifting backward during a paused p...
Reproduction steps:1. Open the attached “repro_IN-85752” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play... Read more
[iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing mult...
How to reproduce1. Open the attached Project "video_crash_sample.zip"2. Build and Run the Scene "SampleScene" on an iOS device3. Wai... Read more
[Android] VideoPlayer freezes with 2000kb/s bitrate and higher
Steps to reproduce:1. Download the attached user's project "SampleProject.7z"2. Switch to Android player3. Open "SampleScene.unity"4... Read more
[Android]Artifacts in video file on Android player
Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. Observe the video Expected result: The video... Read more
[Mobile] Video not playing on some mobile devices
How to reproduce:1. Open the “IN_79398” project2. In the Build Settings make sure Android Platform is selected3. Press Build And Run... Read more
[Android] VideoPlayer does not resume playing when the app has recovered...
Steps to reproduce:1. Open the attached “builds” project2. Build And Run the project on the device3. Press the “Increase” button 2 t... Read more
The sound of videos in Video Player is lost when Bluetooth headphones ar...
Reproduction steps:1. Open the attached “SampleProject-Bluetooth.7z” project2. Open “SampleScene”3. Enter Play Mode and observe the ... Read more
[Android] Vulkan Player crashes when stopping video
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Video contains artifacts when played in the Video Preview section in the...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/U3D20240929-142704.mp4” video3.... Read more
[iOS] Memory leak when playing multiple videos simultaneously
How to reproduce:1. Open the attached Project "video_leak_sample_2.zip"2. Build and Run the Scene "SampleScene" on iOS3. In Xcode, o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS