Search Issue Tracker
VideoPlayer throws errors when VideoClip loaded from AssetBundle nears t...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Android] VideoPlayer doesn't play video when played on Android API 23 o...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Open the Build Settings (File->Build Settings...)3... Read more
Video's Alpha not transparent when built with WebGL
How to reproduce:1. Open the user's attached project "VideoAlphaBug.zip"2. Build and Run with WebGL Expected result: Video's backgro... Read more
Editor crashes when playing corrupt mp4 file
Reproduction steps:1. Open project "TestProject.zip" in Unity2. Open Scene "VideoPlayerTest"3. Select GameObject "VideoPlayer" from ... Read more
[Video] "WindowsVideoMedia error unhandled Color Standard" warning when ...
Reproduction steps:1. Open attached "VideoURP.zip" project2. In Project window, navigate to and select "Assets/Video/mov.mov"3. Righ... Read more
Crash with _sigtramp when recreating .mp4 asset using the H264EncoderAtt...
How to reproduce:1. Open the attached project from "advanced-encoder-options-audioVideoFoundation.zip"2. Open Scene "SampleScene"3. ... Read more
Crash with "Start importing [file path] using Guid" error message when i...
Reproduction steps:1. Open the user's attached "AxFTest.zip" project2. Import .mov or .mp4 file Expected result: The file is success... Read more
"VideoPlayer.frame" is not showing frame of the video in the Play Mode
How to reproduce:1. Open the attached project "VideoPlayerIssueRepro.zip"2. Enter the Play Mode3. Look at the Game window Expected r... Read more
"Can't play movie" error is thrown when setting VideoPlayer.url to an in...
Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more
[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Build for Android3. Observe the video being translucent Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS