Search Issue Tracker
[VCS] The Scroll Bar in the VCS Window can be hidden even when there are...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and check out 10-20 assets... Read more
[VCS] [Plastic SCM] Local folders cannot be deleted while version contro...
How to reproduce:1. Create a new project in your preferred Plastic SCM workspace2. Connect it to Plastic SCM3. Turn off "Automatic A... Read more
[VCS] Using the mouse wheel to scroll in the Submit and Revert windows i...
How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a 100 new materia... Read more
[VCS] [Perforce] Changing file name capitalization for assets that are a...
How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a new material na... Read more
[Perforce] Unity Editor drastically slows down if a currently connected ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect to your MFA enabled server via P4V and th... Read more
[VCS] Script files are treated as Imported Assets and the Inspector only...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new Script file... Read more
[VCS] The changeset description only displays up to 30 characters in the...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
[VCS] Reverting the manifest.json file does not lock the Editor until th...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Submit the initial proje... Read more
[VCS] Workflow: Moving assets should be optionally allowed even when the...
In most normal cases, something being checked out or marked for delete remotely should prevent operations like renaming or moving an... Read more
Asset Icons are too large in the Verify Saving Assets Window
How to reproduce:1. Create a new project and open it2. Open the Preference Window (Edit -> Preferences... -> General)3. Enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components