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A multisampled texture being bound to a non-multisampled sampler errors ...
Reproduction steps: 1. Download and open the attached "DE URP 12.1.1.zip" project 2. Open the "Bug Test" scene 3. Select the "Main ... Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce: 1. Open project "ClearDepthTest.zip" 2. Go to the Build Setting and build for iOS 3. Deploy project to the device ... Read more
URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce: 1. Open the attached project (SimpleLitBroken.zip) 2. Open the "Repro" scene 3. Note which cubes are rendered and ... Read more
[2D] [URP] Warning message in Game View when using Post Processing on a ...
Reproduction steps: 1. Open attached project "ReproProject" 2. Open "SampleScene" Scene in the Scenes folder 3. Open Game View 4. In... Read more
[Metal] Incompatible texture type [MTLTextureType2D] warning spam on URP...
How to reproduce: 1. Open attached project 2. Open Start Menu scene 3. Click Host game, next Scene should load 4. Observe Console E... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps: 1. Open the attached Unity project "FlickeringIssue.zip" 2. Navigate to the Scene folder and open the "InLight.u... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce: 1. Open project "Broken_DepthMask.zip" 2. Make both Scene and Game windows visible 3. Select "MainCameraRig" in th... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
Visual artifacts in a play mode after upgrading project to 2022.1.0b1
How to reproduce: 1. Open attached Unity project 2. Load Level1 Scene 3. Enter Play mode 4. Drag cards to the battle area Expected ... Read more
All about bugs
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