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0
votes
Fixed

[WSA] Cannot refer to a System.DateTimeOffset in a plugin for Windows St...

Universal Windows Platform

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Sep 12, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1. Open the attached project (950465-MRT_MarshallingException.zip) 2. Switch platform to Windows Store 3. Build ... Read more

0
votes
Fixed

[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...

Universal Windows Platform

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Sep 14, 2017

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Version/s: 2017.2.0b11

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more

0
votes
Fixed

[WSA] Unity does not add System.IO as a reference assembly when IL2CPP

Universal Windows Platform

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Sep 07, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Observe the Co... Read more

0
votes
Fixed

[WSA] Exported project does not have Visual Assets set correctly when op...

Universal Windows Platform

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Sep 08, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK 4. Open Visua... Read more

0
votes
Not Reproducible

[UWP] WWW does not find a path to a special directory in UWP build when...

Universal Windows Platform

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Sep 27, 2017

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Version/s: 2017.1.0p5

Steps to reproduce: 1. Open the attached project(localWWW.zip) 2. Open the Assets/localWWW.unity scene 3. Switch platform to Windows... Read more

0
votes
Fixed

[WSA] Reference rewriter fails to process System.Type inequality operator

Universal Windows Platform

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Oct 02, 2017

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Version/s: 2017.2.0b8

Steps to reproduce: 1. Open the attached project(ReferenceRewriter.zip) 2. Open the Assets/Scenes/Scene1.unity scene 3. Switch platf... Read more

5
votes
Not Reproducible

[Hololens] NetworkDiscovery as Client on Hololens does not receive Netwo...

Universal Windows Platform

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Aug 31, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open the Assets/scene.unity scene 3. Switch platform to Windows Store 4. Build f... Read more

0
votes
Duplicate

[UWP][5.5] Build & Run doesn't run the player after it was built with VS...

Universal Windows Platform

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Sep 28, 2017

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Version/s: 5.5.5f1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 10 3. Make sure UWP SDK is 10.0.15063 or newer 4. Build & Run... Read more

0
votes
Fixed

[WSA] NavMeshObstacles are ignored in 64 bit Master UWP builds using MS ...

Universal Windows Platform

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Sep 29, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open user's attached project 2. Build the "TestScene" for Universal Windows Platform, D3D build type, SDK 10.... Read more

0
votes
Fixed

[WSA]WSA.Cursor.SetCustomCursor() does not work with UWP XAML builds

Universal Windows Platform

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Oct 11, 2017

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Version/s:

In the reproduction project, the cursor is being set to a custom cursor which is defined as a blank image in the resource file for t... Read more

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