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SystemInfo.operatingSystem shows different Windows build version than Ed...
How to reproduce: 1. Open the attached project "OperatingSystemCase.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode ... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce: 1. Open the attached project "Dummy Project.zip" 2. Build And Run the project for UWP 3. Press the "Start Audiosce... Read more
Installing the AppCentre Analytics SDK from 2021.2.0 onwards causes a cr...
Reproduction steps: 1. Open project "APPX_Issue_2021_2.zip" 2. Open the App Centre window via Window > App Centre > Editor Extension... Read more
Resolution is reset when the Player is restarted
How to reproduce: 1. Open the attached project "uwp-resolution.zip" 2. Build And Run the project 3. Press the "windowed 800x600" but... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
"TLS Allocator ALLOC_TEMP_THREAD" error is thrown when creating new Play...
How to reproduce: 1. Open the attached project "project.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Switch Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP