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SerializeField enum resets to the first value in the Inspector when sele...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “GameObject“ GameObj... Read more
Editor crashes when multi-selecting GameObjects with more than one seria...
How to reproduce:1. Open the user’s attached “SerializedFlagsCrash.zip” project2. In the Hierarchy, select “Test 1” and “Test 2” Gam... Read more
"Runtime" and "Editor (for Editor Extension Authoring) fields are render...
Steps to reproduce: Create a new Unity project Create a new Unity Default Runtime Theme (Create > UI Toolkit > Unity Default R... Read more
NullReferenceException is thrown when pressing the "Enter" key to select...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MenuScene.unity“ Scene3. Enter the Play Mode4. ... Read more
UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...
Reproduction steps:1. Open the attached “Tanks_Complete.zip” project2. Open the “MainDemo” Scene3. Select the “PlayManager” GameObje... Read more
Serialized fields in the Inspector are not shown when the script is deri...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser3. Observe... Read more
Cannot change Listview/TreeView selection with Right-Click mouse down
Steps to reproduce: 1. From the main menu, open the Window/UI Toolkit/Sample window. 2. Right click the "Tree View" item in the left... Read more
Order handles are missing when using UnityEvents
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more
[UI Builder] Pressing tab in the inspector does not move to the next fie...
Steps to reproduce: 1. Create a new project. 2. Open UI Builder and add any element 3. Select 1 of the style fields to change, e.g S... Read more
Incorrect ScrollToItem behavior when called on a deattached ListView
Reproduction steps:1. Open the attached “repro_IN-72339“ project2. Open the “/Assets/SampleScene.unity“3. Enter the Play Mode4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS