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Solid green rectangles drawn using the Mesh API are of uneven thickness
Steps to reproduce: 1. Download and open "New Unity Project.zip" 2. Click on Window > UI Toolkit > TextDebugWindow 3. Use mouse whee... Read more
UIElements layout does not match IMGUI
How to reproduce: 1. Open attached project ("1182513R.zip") 2. Open Bug Report window (Window->BUG REPORT ====) 3. Click on IMGUI Bu... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce: 1. Open attached "project-1167305.zip" project 2. In the Editor select "Window" -> "UIElements" -> "ExampleWindow"... Read more
[UI Element] Incorrect icon for the .USS and .uXML file appers in the pr...
What happened: The icon for the .USS and .uXML file appears as a unity icon with grey background whereas it should appear as a whi... Read more
[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...
Steps To Reproduce: 1. Create a Project 2. Window > Package Manager > Tilemap > Import 3. Window > 2D > Tile Palette 4. Hover the c... Read more
[UiElements] Generated UXML schema files are missing the definition for ...
How to reproduce: 1. Create a UXML file with Rider and the UIElements schema files applied 2. Add a VisualElement with a class prope... Read more
[UIR] Artifacts appear on the VisualElement Corners when border's Width ...
How to reproduce: 1. Open the attached "1420601_Repro.zip" project 2. Double-click on "RoundedBorderArtifacts" Asset in the Assets f... Read more
Silent Crash when selecting a Profiler Module
How to reproduce: 1. Create a new unity project 2. Analysis > Profiler 3. Open Profiler Module dropdown 4. Select a Profiling module... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce 1) Open atta... Read more
[UIR] UI Toolkit Image content is off by one pixel when the Scalling in ...
How to reproduce: 1. Open the user's attached project 2. Enter the Play mode 3. Observe the sides of the image displayed in the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow