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[UIR] Shadergraph and VFX Graph Text displays errors on Radeon GPUs
The text in the ShaderGraph shaders is displaying lines and other glitches. Repro: - make a new project in URP - make a new shader... Read more
Null reference exception when using Inspector with modes: Debug and Use ...
Reproduction steps: 1. Download and open the attached "TestProject.zip" project 2. Open the "bug.unity" scene 3. In the Hierarchy wi... Read more
PointerDownEvent doesn't register double-clicks
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Enter "Play" mode 3. Double-click on the red sq... Read more
[UI Toolkit] Hover style doesn't work in non-maximised play mode
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip) 2. Open 'SampleScene' 3. Make sure Game View is set to be entered... Read more
UI toolkit elements are slightly offset on WebGL builds when using pixel...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip) 2. Switch target platform to WebGL 3. Notice the WebGL build reso... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
Crash when calling Graphics.RenderMesh for a Mesh that was destroyed
Reproduction steps: 1. Open the attached project "Test_script" 2. Open "Assets/Scene/Sample Scene" scene 3. Disable "GameObject" fro... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce: 1. Open project "UIDocumentEnableIgnore.zip" 2. Open the Game window and observe the view Expected result: Yellow... Read more
MultiColumnTreeView "columnSortingChanged" callback is invoked multiple ...
How to reproduce: 1. Open project "MultiColumnTreeView Sort Callback Issue.zip" 2. Go to Menu > Window > MultiColumnTreeView Sort Ca... Read more
UIToolkit with UIDocument - InvalidOperationException
1. What happened - Changing any value to any VisualElement in UIBuilder or via scripts creates an error (Invalid Operation Exception... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow