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UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders.Steps to reproduce:1) Open attached project2) Open GameScreen.uxml... Read more
[UIR] UI Toolkit Image content is off by one pixel when the Scalling in ...
How to reproduce:1. Open the user's attached project2. Enter the Play mode3. Observe the sides of the image displayed in the Game vi... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more
[UI Toolkit] ScrollView Touch Scroll Type option reverts to 'Clamped' wh...
How to reproduce:1. Open the attached project2. In the project window, locate the 'NewUXMLTemplate'3. Open it in the UI Builder4. In... Read more
Some Chinese characters are shown as not recognized when rendering with ...
How to reproduce:1. Open attached project "UIElement_test.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Observe rendered chine... Read more
Selecting an item in a ListView while holding 'Shift' selects a range of...
How to reproduce:1. Open the attached "case-1272856.zip" project2. Go to Window -> ListViewExampleWindow3. Select any item (for e... Read more
[UIToolkit] Horizontal Scrollbar is visible and flickers when resizing A...
How to reproduce:1. Open attached "temp.zip" project2. Make sure that the UI scale is set to 125%3. Open ProjectSettings/Services/Ad... Read more
[UIElements] Property field's status is not updated when reverting their...
How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more
Shortcut Window throws errors when UI Toolkit is in use
How to reproduce:1. Create a new 3D Template Project2. Navigate to "Window" > "Package Manager" > "+" > "Add package from g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing