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Error "Destroy may not be called from edit mode! Use DestroyImmediate in...
How to reproduce:1. Open the attached project "UIToolTip"2. Click Play3. Click Play again to exit Play Mode4. Observe the Console Ex... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce:1. Open project "But.zip"2. In the Hierarchy window select "MyComponent" GameObject3. In the Inspector window selec... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps:1. Open the attached project "1424280.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce:1. Open project "UIDocumentEnableIgnore.zip"2. Open the Game window and observe the view Expected result: Yellow sq... Read more
ListView becomes unselected when scrolling with up, down, home or end keys
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
[UIToolkit] View is scrollable when using an absolute positioned element...
Reproduction steps:1. Download and open the attached "BugCase1360927+1360920.zip" project2. Open the "BugCase1360920" scene3. Enter ... Read more
[UIR] Artifacts appear on the VisualElement Corners when border's Width ...
How to reproduce:1. Open the attached "1420601_Repro.zip" project2. Double-click on "RoundedBorderArtifacts" Asset in the Assets fol... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
RegisterCallback<ChangeEvent<T>> doesn't output when CustomPropertyDrawe...
How to reproduce:1. Open the user's attached "UnityBugPropertyField" project2. Open the "SampleScene" Scene3. Select the "GameObject... Read more
Editor is lagging when selecting GameObject with event handling class
How to reproduce:1. Open the user's attached project2. Open scene Assets/KatalystTemplate/Core/Core3. Select the GameObject "PF_Debu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor Analysis is not marked dirty when the save file is deleted even after reopening the Project Auditor window
- “Shader Graphs” text in the blackboard is hard to see
- "NullReferenceException" error is thrown when changing input field focus via script with custom validation
- The Tables in the Project Auditor’s Assemblies, and Precompiled Assemblies tabs does not scale with the Project Auditor window size which leads to unused empty space and bigger scrollbars in the tables
- Tile Palette button with longer Palette name is misaligned and cut-off when Tile Palette Clipboard overlay is resized