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[iOS][Android] Crash within UI::SyncDirtyElements
To reproduce: 1) Open attached project 2) Build and run on iOS or Android 3) Tap "Go" and "Create Random" 4) After loading, tap a bu... Read more
[CanvasScaler] Crash when X value of Reference resolution is changed
Steps to reproduce: 1. Open attached project 2. Open scene main 3. Select Canvas in hierarchy 4. Change Canvas Scaler's X property ... Read more
Crash when trying to set CanvasScaler height
To reproduce: 1. Create canvas via Gameobject/UI/Canvas menu 2. *Add a Text Component *via the Gameobject/UI/Canvas (important) 2. ... Read more
Image on the child object fills entire inspector view when canvas compon...
1. Open attached "Test" project. 2. Open "Test" scene. 3. Check "First" > "Second" > "Image" game object in the hierarchy tab. 4. N... Read more
Image "Fill Method" doesn't work
Steps to reproduce: 1. Download and open project "bugreport.zip" 2. Open scene "main" 3. Press play and notice that when the circle ... Read more
Artifacts appear when sliding custom fill texture
Repro steps: 1) Open the project and scene Clipboard Test 2) Play and notice a sketched Slider below Power label (Clipboard -> TankM... Read more
Parent Layers referencing child sublayers anchors fails
h3. Description Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to th... Read more
[tvOS] UI Slider Image gets stretched on tvOS
1. Open attached project 2. Build to tvOS on 5.4 3. UI slider value will change automatically and rotate 4. UI slider image will str... Read more
[InputField] ArgumenOutOfRange exception if font size is too big to fit ...
Steps to reproduce: 1. Open attached project "InputFieldArgumentOutOfRange.zip" 2. Open scene "repro" 3. Run the scene 4. Type anyt... Read more
Big font size is getting clamped and not centered
Repro steps: 1) Open the project which was sent in 5.1 2) Run it and notice that the text(Super/Hot) is centered and covers the whol... Read more
All about bugs
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