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[iOS][Android] Crash within UI::SyncDirtyElements
To reproduce:1) Open attached project2) Build and run on iOS or Android3) Tap "Go" and "Create Random"4) After loading, tap a button... Read more
[CanvasScaler] Crash when X value of Reference resolution is changed
Steps to reproduce: 1. Open attached project2. Open scene main3. Select Canvas in hierarchy4. Change Canvas Scaler's X property of R... Read more
Crash when trying to set CanvasScaler height
To reproduce:1. Create canvas via Gameobject/UI/Canvas menu2. Add a Text Component via the Gameobject/UI/Canvas (important)2. Set UI... Read more
Image on the child object fills entire inspector view when canvas compon...
1. Open attached "Test" project.2. Open "Test" scene.3. Check "First" > "Second" > "Image" game object in the hierarchy tab.4.... Read more
Image "Fill Method" doesn't work
Steps to reproduce:1. Download and open project "bugreport.zip"2. Open scene "main"3. Press play and notice that when the circle app... Read more
Artifacts appear when sliding custom fill texture
Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more
[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more
[tvOS] UI Slider Image gets stretched on tvOS
1. Open attached project2. Build to tvOS on 5.43. UI slider value will change automatically and rotate4. UI slider image will stretc... Read more
[InputField] ArgumenOutOfRange exception if font size is too big to fit ...
Steps to reproduce: 1. Open attached project "InputFieldArgumentOutOfRange.zip"2. Open scene "repro"3. Run the scene4. Type anything... Read more
Big font size is getting clamped and not centered
Repro steps:1) Open the project which was sent in 5.12) Run it and notice that the text(Super/Hot) is centered and covers the whole ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default