Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0b1
Issue ID
734299
Regression
Yes
[CanvasScaler] Crash when X value of Reference resolution is changed
Steps to reproduce:
1. Open attached project
2. Open scene main
3. Select Canvas in hierarchy
4. Change Canvas Scaler's X property of Reference Resolution. For example, try to set it to 900
5. Upon entering first digit (9) Unity will crash
Note: Crashes when canvas parent UI object which uses Text component by default.
Workaround: Disable Canvas scaler, enter new resolution, enable Canvas scaler.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
AllTheGoodNamesWereTaken
Jun 20, 2017 23:17
Same problem here. Crashed entire PC and lost all my work on that scene. :(