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[Material] <quad> tag support in UI.Text elements
<quad> or <material> tags in UI.Text support. At the moment, these are only supported in Text Mesh objects, as UI.Text u... Read more
GameObject.SetActive() seems to affect assignment value to RectTransform...
To reproduce:1. Import the package attached, open the project, go into the testScene. press play.2. In game scene, press F, you will... Read more
[UI] ScrollRect with Canvas on it loses Anchors after placed on scene ro...
To reproduce:1) Open attached project and scene on it2) Put the "GameObject" prefab from project view on "DragGameObjectPrefabOnMe"3... Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes- open the Lightning scene and notice it's too bright *Note:Regression from 5.3.4. Read more
[iOS] Application crashed on CreateMaterial if UI shaders are deleted fr...
1. Create new project2. Open Graphics settings3. Set Always Included Shaders size to 04. Build to iOS5. Application will crash Read more
Mess while rendering UI images with no material
How to reproduce: 1. Open attached project2. Open scene Scene1.unity3. Select gameobject Canvas/Image2 or Canvas/RawImage24. Move it... Read more
Upgrading project to 5.1 no UI elements appear in Scene view
Works fine on 5.0 and 5.2; Opening project with 5.1, UI elements are not rendered in Scene view, though Game view renders UI element... Read more
UI Text Best Fit does not work
How to reproduce: 1. Open any (new) project2. Create a UI Text3. Enable the Best Fit setting- Note how the text does not expand to f... Read more
[Canvas] Canvases rendering order doesn't depend on their positions in h...
Steps to reproduce: 1. Open attached project2. Open scene 'TestScene'3. Run it and notice that two canvas objects ('testCanvas1' and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved