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Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test".2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order it ... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more
InputFields with ContentType of Password allows the copy function
Steps to reproduce: 1. Open the attached project2. Open and run 'PasswordInputFieldScene' scene3. Enter text into the password field... Read more
[InputField] Name validation incorrectly makes first character lower cas...
To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set "inputField.contentType = InputFie... Read more
Flickering UI Elements when updating text
How to reproduce:1. Open the attached project2. Open and play TerrainsFull scene3. Press "E" key to bring up UI datapad4. Use the ke... Read more
After removing the Mask Component mask.Enabled state is true
Reproduction steps:1. Open attached project2. Open the "Mask Repro" scene3. Select the "Button" GameObject (Canvas->Button)4. Dis... Read more
[InputField] Name Validation does not capitalize letters correctly with ...
To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set inputField contentType = InputFiel... Read more
[Batching] UI is not batched correctly on ATI Radeon video cards
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Turn on the Stats window in the Game view4. Play the scene... Read more
SortingLayer does nothing to canvas in play mode
Steps to reproduce:1. Open attached project's scene "main_level".2. In scene view blue square is in front of red one.3. Enter play m... Read more
AddListener and RemoveListener generate a lot of garbage
How to reproduce: 1. Open attached project2. Attach script Test.cs to any game object- The script simply creates and removes listene... Read more
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