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Pausing and unpausing the game breaks UI with nested canvases
To reproduce: 1. Open attached project 2. Open 01 scene 3. Enter play mode 4. Pause play mode 5. Resume play mode Expected result: T... Read more
Using an Image's localScale to resize while creating a marquee drag sele...
To reproduce: - Open attached project - Open the TestScene Scene. - Have the Game and Scene tabs open next to each other. Put the S... Read more
Null Ref Exception with Input Field when playing scene
To reproduce: 1. Create new project 2. Add Text object to scene 3. Add Input Field component to object 4. Press play 5. Notice that... Read more
ContentSizeFitter shows misleading warning about being child of layout e...
To reproduce: 1. Open attached project 2. Open default scene 3. Select Text (ProblemPanel1 -> Text) 4. Notice that Ignore Layout is... Read more
Anchors and positions are disabled from RectTransform until ContentSizeF...
To reproduce: 1. Open attached project 2. Open default scene 3. Select Text object (ProblemPanel2 -> Text) 4. Notice that Anchors a... Read more
UI: In the b20, when you increase the width of a mask to show new conten...
To reproduce this issue: 1. Open the attached project 2. Open 'TestScrollingMaskScene' scene 3. Press play 4. The width of all 3 ma... Read more
[InputField] Disabling InputField's gameobject does not disable the caret
Steps to reproduce this issue: 1. Create a new project 2. Create a new Input Field ( Create -> UI -> Input Field ) 3. Play the scen... Read more
Reference Resolution Component and Physical Resolution Component are sti...
Steps to reproduce : - create a Canvas - search for the Reference Resolution and Physical Resolution components and notice they are... Read more
Errors thrown when loading a new Scene on Awake, then returning to the s...
To reproduce: 1. Open attached project 2. Open Scene1 3. Press play 4. Notice the errors about Missing Reference Exception with a... Read more
InputField breaks when used with BestFit and Canvas scaleFactor
To reproduce this bug: 1. Open the attached project 2. Open BasicScene 3. Observe canvas has scaleFactor set to 4 (via SetCanvasSca... Read more
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