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Image is cropped at the top right area when switching to iOS/Android
To reproduce this bug: 1. Add attached sprite 'sprite.png'2. Set texture type to sprite and apply3. Add UI Image ( create -> ui -... Read more
uGUI doesn't work in flash build
Steps to repro:1. Open the attached project2. Build to flash3. Observe that uGUI in flash build is not working Read more
InputField.InputType.Password does not work correctly when the input fie...
To reproduce the bug: 1. Create an input field2. Set Input Type: Password3. Play and type something4. Once you deselect the input fi... Read more
[OSX] Directional keys don't work with InputField in standalone, but wor...
How to reproduce:1. Open the attached project2. Open and Play InputField scene3. Type something to InputField4. Click Shift + left o... Read more
UI images with negative width or height produce artifacts
Steps to reproduce: 1. Open attached project2. Untitled scene should be loaded automatically. If not, then load it manually3. Notice... Read more
[Dropdown] Dropdown gets populated with artifacts if more than 8 options...
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run it4. Expand dropdown and notice that artifacts are visible Read more
Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified T... Read more
uGUI: Layout isn't updated if child is deactivated(SetActive(false))
1. Open attached project2. Open "test" scene3. Press play4. Press uGUI button "Hide me" and it will make itself inactive with gameOb... Read more
uGUI Panel with a canvas component disappears in play mode
To reproduce:1. Create a uGUI panel2. Add a canvas component to the panel3. Enter play mode - notice that the panel becomes invisibl... Read more
Button does not get callback if parented to Camera
1. Create a new scene2. create a button ( GameObject -> UI -> button3. go to the canvas, change the render mode to screen spac... Read more
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