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0
votes
Won't Fix

ScrollRect/Bar doesn't react to drag if Canvas is bound to Camera and Pl...

UI

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Dec 07, 2016

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Version/s: 5.4.2f2

How to reproduce: 1. Create a new project 2. Set Near Clipping Plane of the Main Camera to any value (e.g. 20) 3. Create a Scroll V... Read more

0
votes
Fixed

OSX Standalone player duplicates a paste event, resulting in it pasting ...

UI

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Oct 20, 2015

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Version/s: 5.1.2p3

How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to OSX standalone and run 4. Paste some text into eith... Read more

0
votes
Fixed

Button stays highlighted if interactible is disabled and then enabled on...

UI

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Apr 06, 2016

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Version/s: 5.3.4f1

1. Open attached project 2. Build to iOS 3. Touch any of the squares 4. Squares will be set to interactible false and then true 5. S... Read more

0
votes
By Design

RectTransform rect & sizeDelta incorrect in Awake() when affected by Lay...

UI

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Aug 20, 2015

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Version/s: 5.2.0f1

How to reproduce: 1. Open a new project 2. Import attached package 3. Open scene RectTransform Repro Scene.unity 4. Play the scene ... Read more

1
votes
Won't Fix

Custom font turns black after building process finishes

UI

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Aug 21, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached project 2. Build or Build and run 3. Enter play mode right after building finishes Actual: all... Read more

0
votes
Fixed

uGUI: Layout isn't updated if child is deactivated(SetActive(false))

UI

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Jul 02, 2014

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Version/s: 4.6.0b11

1. Open attached project 2. Open "test" scene 3. Press play 4. Press uGUI button "Hide me" and it will make itself inactive with gam... Read more

0
votes
Won't Fix

[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...

UI

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Jun 27, 2016

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Version/s: 5.4.0b16

To reproduce: 1) Open attached project and scene in it 2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ... Read more

0
votes
Fixed

Cannot call set_Enabled from UnityEvent in the inspector

UI

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Apr 19, 2014

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Version/s: 4.6.0b8

To reproduce: 1. Create a uGUI button 2. Create a new On Click event 3. Set the camera as the object 4. Select the functions > Behav... Read more

0
votes
Fixed

[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...

UI

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Dec 02, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open the project and TestScene in it 2. In the sample, select Canvas > Custom Mesh. 3. See the mesh data in the ins... Read more

0
votes
Won't Fix

A way to dynamically update Text.text

UI

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Jul 01, 2014

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Version/s: 4.6.0b10

Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more

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