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Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce:1. Open the attached project (878105-TestProject.zip)2. Hit Play3. Click on dropdown menu4. Observe the dropdown ... Read more
[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce:1. Open my attached project.2. Open "test" scene.3. Build project in windows platform.4. Move your cursor between... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
Can't change "Anchor Presets" in Inspector.
Steps to reproduce:1. Open attached project.2. Open "modal windpw" scene.3. Select "GameObject" object located in "Canvas>Modal P... Read more
Images doesn't work with Offset and Tiling values
Steps to reproduce: 1) Download attached project "Sample.zip" and open in Unity.2) Open scene "Main".3) In Project tab, go to Assets... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps:1) Open "806929_ReproProj.zip" project2) Open "BugScene" scene and notice UI elements in Game View3) Enter playmo... Read more
Image Wrap Mode > Repeat disappears in Scene/Game views after Ctr+A
Steps to reproduce: 1) Download attached project 'Texture Repeat Bug.zip' and open in Unity.2) Open 'Test' scene.3) Check how textur... Read more
Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...
Steps to reproduce:Download and try opening the project. Actual result:The Editor crashes. Expected result:The project should be ope... Read more
Huge memory leak when scaling child canvas image
To reproduce:1. Open project2. Open activity monitor3. Play scene Expected: memory usage will be a little bit higher than beforeActu... Read more
The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it.2. Build and run the scene in windowed mode.3. Check if you ... Read more
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