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[GraphicRaycaster] inconsistent behavior between 2D and 3D colliders beh...
Reproduction steps(GIF attached): 1. Open "UI" project. 2. Open "scene" scene. 3. Check "1", "2", "3", "4" game objects collider typ... Read more
Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified ... Read more
Null reference exception on entering play mode when an Image with Mask c...
1. Download project "990515 repro.zip" 2. Open the scene "test560" 3. In Hierarchy window, select Image gameobject 4. Enter play mod... Read more
Parent Layers referencing child sublayers anchors fails
h3. Description Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to th... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project. 2.Create Dropdown UI element. 3.Change it's Image component's Source image property from U... Read more
Script derived from Button type gets its OnClick event called twice
To reproduce: 1. Import "reprogui" package 2. Open scene guitests 3. Enter play mode 4. Click a button 5. Exit play mode and look at... Read more
Selecting game object in the hierarchy after adding Text component via s...
Steps to reproduce: 1. Open attached project "componenttest.zip" 2. Open "1" scene 3. Enter play mode - Object is created via script... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce: 1) Open attached project and scene in it 2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ... Read more
Cache server mode changes to previous after reopening Unity
To reproduce: 1. Open user's project 2. Go to 'Unity'->'Preferences' 3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more
[Android][iOS][UI] Only one light affects UI at one time
Reproduction steps ---------------------- 1) Open user's project (UI sample project from the asset store) 2) Build and run scene 'Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow