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If the canvas camera is a child of the canvas, the canvas will fly away ...
To reproduce:1. Open attached project2. Open "testscene" scene3. Select "Button" GameObject4. Change Scale values of "Button" GameOb... Read more
Selection doesn't work after collapsing/expanding UI components in inspe...
To reproduce:1. Open attached project2. Open Demo scene3. Select Button4. Select Label5. Go to property inspector and collapse and e... Read more
Crash when opening a uGUI lighting example scene
To reproduce:1. Open attached project2. Open scene Lighting - crash! Does not crash in 4.6.0b7This is one of the example uGUI scenes Read more
Dragging a button in a scroll list scrolls strangely, jumps around
Steps to repro:1. Open the attached project and the scene "test"2. Press play3. Drag the list using the sprite. Works fine.4. Drag t... Read more
Input field's OnValueChange() event is not triggered when deleting the text
To reproduce this bug: 1. Open the attached project2. Open 'valuechange_test' scene3. Play4. Enter text into input field5. Notice in... Read more
uGUI - UI.RawImage has a missing interface for assigning a Texture
Steps to reproduce : - create a new project- import the script attached and notice that the "mainTexture" property is read-only Read more
NullReferenceException when adding an Empty Space from a Layout Group
Steps to reproduce : - create a new project- create a canvas- go to Component > UI > Layout > Horizontal Layout Group and a... Read more
When modifying the transform of a camera in late update any canvas assig...
To reproduce this bug: - Open the project- Play 'Scene'- Drag the slider- Notice lagging slider Read more
UI Button doesn't change to "Disabled Color" when it gets disabled by To...
To reproduce:1) Create new Unity Project2) Add "GameObject" --> UI --> Button3) Change colors like this: "Image" Component col... Read more
Setting a RectTransforms parent in Awake, set it's scale to (0,0,0)
To Reproduce: 1. Import the unitypackage attached to the post.2. Open scene 'PrefabInstantiateTest' & play.3. Notice that Canvas... Read more
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