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Canvas is scaled-down when opening the project
How to reproduce: 1. Open the attached project 2. Observe the Game window Expected result: Canvas size is same as camera's height a... Read more
GUI and NullReferenceException errors are thrown when entering Play mode
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more
UI Button OnClick event triggers twice when the mouse button is clicked ...
Reproduction steps: 1. Open the user's project 2. Play the "Revolution Management" scene 3. Press anywhere in the Game view 4. Selec... Read more
[Performance] Slow performance when Game View is set to 9:16 Aspect Ratio
Steps to reproduce: 1. Open the attached project "1383774.zip" 2. Open EnhancedScroller v2/Demos/08 View Driven Cell Sizes/08.scene ... Read more
"ArgumentOutOfRange" Exception is thrown when removing handler in callba...
Reproduction steps: 1. Download and open the attached "EventTrigger Exception Project.zip" project 2. Enter "Play" mode 3. Press the... Read more
Value of horizontal Scrollbars is reset to 0 when scrolling a vertical S...
How to reproduce: 1. Open the user-submitted project and open the scene "bug" (Assets/Scenes/bug.unity) 2. Open the Game view window... Read more
[uGUI] Scrollbar ping-pongs between two Value values when click and hold...
How to reproduce: 1. Open the user's attached "ScrollBar" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Click and hol... Read more
Child Canvas Anchors size is set to zero if parent Canvas is disabled wh...
How to reproduce: 1. Open project "Canvas Bug.zip" 2. Select "Demo Canvas" GameObject in the Hierarchy window and expand it 3. Selec... Read more
Button On Click () field event functions have invalid missing object typ...
How to reproduce: 1. Open the user's attached project "My project (71).zip" 2. Select the Button GameObject in the Scene view 3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel