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The Velocity of the scroll rect has been set to the the scroll position ...
How to reproduce:1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene"2. In Hierarchy window, select "Content" obje... Read more
[Android] Huge GfxDriver size increase when animating UI
Steps to reproduce:1. Open user-supplied project2. Build and run the app with the profiler attached3. Notice the Memory -> GfxDri... Read more
[IMGUI] Unable to change the "Aspect Ratio" value under Aspect Ratio Fit...
Unable to change the "Aspect Ratio" value when "Aspect mode" is set as "None" in Aspect Ratio Fitter. Value can be changed when "Asp... Read more
Scroll position of scrollrect within a scrollview jumps when content is ...
How to reproduce:1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene"2. In Hierarchy window, select "Content" obje... Read more
TextMeshPro just one line is allowed in the Input Field if the Line Limi...
How to reproduce:1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project2. Enter Play Mode3. In the top Input F... Read more
[uGUI] Choosing Rect Transform left or right Anchor Presets offsets the ...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Select "Button" or "Button (Legacy)" GO in Hierarchy4. Double... Read more
OnValueChange persistent listeners are not being called when "Enter Play...
How to reproduce:1. Open attached project "case1269861.zip" and scene "ToggleTest"2. Go to Project Settings -> Editor and enable ... Read more
Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...
How to reproduce:1. Open user's attached "OpacityIssuce" project2. Open the "Sample" Scene3. Open the Build Settings (File->Build... Read more
[uGUI] Input Field text can only be submitted using "enter" button
Reproduction steps:1. Create a new project2. Create an Input Field3. Enter Play Mode, select the Input Field and enter some text4. P... Read more
"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...
To reproduce:1. Open attached project ("case_1263521.zip")2. From the menu bar select AG Tools > Prefab tester3. In the opened "P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed