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How to reproduce: 1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2" 2. In Hierarchy window, Open "Canvas" -> "R... Read more
How to reproduce: 1. Open attached project "case_1178462-PrefabMode_694618.zip" and scene "Sample_2" 2. In Hierarchy window, expand... Read more
How to reproduce: 1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. ... Read more
How to reproduce: 1. Open the attached "Event_Listener_Bug.zip" project 2. Open "SampleScene" 3. Select the "Listener" in the Hierar... Read more
New scripts or assets should have their names highlighed so the user can instantly edit. This functionality has regressed in 2019.3.... Read more
Repro steps: 1. Add a "Slider" component to the scene. 2. Select it and check its "On Value Changed" event property. 3. See that it... Read more
When using multiple display the dropdown position will appear incorrectly on displays other than the main display. 1) Open and buil... Read more
How to reproduce: 1. Open project from OC link below 2. Change ML Certificate in the player settings 3. Build and deploy the app to ... Read more
How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more
Repro steps: 1. Open user attached "BundlesTest.zip" project 2. In the top menu, go to Bundles > Build Asset Bundles 3. Go to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy