Search Issue Tracker
Rendering breaks on some Chinese characters
How to reproduce:1. Open the attached FontTest.zip project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Ch... Read more
UnityEvent drawer no longer handles events in non-public fields correctly
How to reproduce:1. Open the attached "Event_Listener_Bug.zip" project2. Open "SampleScene"3. Select the "Listener" in the Hierarchy... Read more
Creating an asset/script is no longer highlighted for renaming.
New scripts or assets should have their names highlighed so the user can instantly edit. This functionality has regressed in 2019.3.... Read more
Unity Events that have arguments cannot be used anymore
Repro steps: 1. Add a "Slider" component to the scene.2. Select it and check its "On Value Changed" event property.3. See that it ha... Read more
[UI] Dropwdown position is incorrect when using multiple display
When using multiple display the dropdown position will appear incorrectly on displays other than the main display. 1) Open and build... Read more
[LuminOS] Unity Player Input Field prints NullReferenceException when ty...
How to reproduce:1. Open project from OC link below2. Change ML Certificate in the player settings3. Build and deploy the app to ML4... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce:1. Open the "Text batch.zip" project2. Open the "SampleScene" scene3. Window > Analysis > Frame Debugger >... Read more
Graphic.Raycast is able to use Destroyed UI object, resulting in an error
Reproduction steps:1. Open user's attached project "Test.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click on whi... Read more
Toggle Groups are not cleared when reassigned or nulled
To reproduce:1. Set Toggle Groups from a script and pool Buttons(More exact repro steps will be added later) Expected result: Toggle... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects