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Navigation between Input fields with arrow keys or gamepad are getting s...
How to reproduce:1. Open attached project "ReproductionNavigation.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, pre... Read more
Functions called by UI Toggles before Start() resulting in NullReference...
Repro step:- download and open this project- press play- notice the Null Reference exceptions: NullReferenceException: Object refere... Read more
[TMPro] Console throws errors when entering text at the end of Input Fie...
How to reproduce:1. Download and open attached "UIBugs" project2. Load Scene "bug1" and enter Play Mode3. Enter text at the end of t... Read more
Package Manager UI - Unable to switch between "In Project" and "All Pack...
Package Manager UI - Unable to switch between "In Project" and "All Packages"When the package manager UI is docked. Maximizing and m... Read more
Unity Crashes when loading a specific project
How to reproduce:1. Try openning user-submitted project (Deliver.zip) Expected result: Unity loads the projectActual result: Unity c... Read more
Dropdown doesn't close when clicking outside it under certain cicumstance
To reproduce: 1. Open the attached project (Overcharge Strip.zip)2. Open the Test scene3. Try opening Fullscreen Mode, Resolution, A... Read more
Colors on images become darker when enabling "Vertex Color Always in Gam...
How to reproduce:1. Open the attached project “GammaRepro.zip“2. Open “SampleScene“ Scene3. Observe the color of the “WhiteImage“ Ga... Read more
UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
Nested Canvas is rendered twice when entering the Play Mode
How to reproduce:1. Open the user-attached project “Test”2. Enter the Play Mode3. Observe the two bottom squares Expected result: Th... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce:1. Open attached project2. Change the size of the panel3. Notice the way it works Actual result: The Text truncate cuts... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS