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Moving and resizing a UI element in a Layout Group ignores the resize
How to reproduce: 1. Download attached project file ant open "Main" Scene 2. Enter Play Mode 3. Press "Button" in Game Window Expec... Read more
The Raycast Padding section doesn't (un)fold when clicking on the Raycas...
How to reproduce: 1. Open the attached '1308734.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Image 4. In t... Read more
Editor changes its theme in some parts of the UI when Unity Hub is updated
How to reproduce: 1. Create new project, have your theme set to Personal 2. Open and update the Unity Hub to the latest version whil... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce: 1. Open the attached project 2. Open the top toolbar's Test>TestDragEventWindow 3. In the opened Window, take an A... Read more
The Velocity of the scroll rect has been set to the the scroll position ...
How to reproduce: 1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene" 2. In Hierarchy window, select "Content" o... Read more
[TextMeshPro] Nested UI Panels Overlap while creating Prefab.
Nested UI Panels overlap while creating a Prefab of Container Canvas object, where UI Panels have "TextMeshPro" text as child. Step... Read more
Opening a prefab with a vertical layout group and a child with content s...
How to reproduce: 1. Open attached project "ContextSizeFitterBug.zip" 2. In Project window, open "VerticalListBroken" prefab 3. Obs... Read more
[UI] Panel is centered when Canvas Render Mode is set to Screen Space - ...
Reproduction steps: 1. Open the attached '960206_UIScreenSpaceCamera' Unity project. 2. Open and play the 'Main' scene. - Notice, t... Read more
[TextMesh Pro] Text can disappear after a Scene Save
TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will ... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce: 1. Open the attached "1303204.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Press the blue sq... Read more
All about bugs
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Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file