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Button can't be clicked if Z scale is set to 0
Repro steps: 1. Create a New Project 2. Create a Button 3. Set the Canvas "Render mode" to "World Space" 4. Set the Buttons Z Scale... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
UI object's shadow area is added to whole object's mask area, when being...
To reproduce: 1. Open attached project ("UI_Mask_Issue") 2. Make Image B a child of an Image A 3. Drag Image B over Image A in the S... Read more
Collisions ignore RigidBody2D position constraints when using RigidBody2...
How to reproduce: 1. Open user-submitted project (Test2017) 2. Enter Play Mode Expected result: the wheel retains its position as i... Read more
RectTransform's position change is ignored when its pivot point is chang...
To reproduce: 1. Open the project, attached by the user (SetPivotTest.zip) 2. Open the "Main" scene 3. Enter Play mode 4. Left-clic... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce: 1. Open the user's attached project 2. Open the 'SelectableStateTest' Scene 3. Enter the Play mode 4. Click on the... Read more
[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...
Reproduction steps: 1. Open the attached "1349037.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Input Chinese/J... Read more
UI.Mask elements are not copied to RenderTexture
How to reproduce: 1. Copy the "PresExample.zip" content to a folder named "PresExample" on Desktop 2. Open the "GiboirePlayer" proje... Read more
CanvasScaler is not refreshed when enabling Canvas and parent GameObject...
Reproduction steps: 1. Download project "CanvasScalerBugDemo.zip" and open in Unity 2. Select scene "Master" 3. Enter "Play" mode 4.... Read more
Selecting constant Physical Size in Editor to set up a UI does not match...
To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity 2. Open "SampleScene" scene 3. Set plat... Read more
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