Search Issue Tracker
A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce:1. Open the attached project2. Observe the Game view Expected result: A red box is visibleActual result: Red box is... Read more
Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce:1. Open the attached project2. Open AbstractColorFilterToggle prefab3. Select Checkmark in the Scene Hierarchy4. Di... Read more
[ugui] RectMask2D stops working after reparenting.
1) Download the sample project from 1395689. 2) Open scene MultiDisplayErrors 3) Press Play 4) Select the 2 Cameras in the scene cal... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps:1. Open attached project "Case_1332632" and load Scene "SampleScene"2. Switch the Build Platform to iOS3. Observe... Read more
UI Meshes and Event System Objects not removed between instances of Player
1. Open attached project "ProfilerInstances 2.zip" and scene "SampleScene"2. Open Memory Profiler by going Window>Analysis>Pro... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
Physics2DRaycaster distance results ignore sprite z position
Steps to reproduce:1. Open attached unity project2. Open "Distance" scene3. Enter Play Mode4. Hover mouse over the red sprite in Gam... Read more
GFX memory usage in editor is significantly higher than in player when u...
Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets >... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
HorizontalLayoutGroup fails to position children when entering/leaving P...
Reproduction steps:1. Open the attached "1350545.zip" project2. Notice how the red and green Panels are laid out3. Enter Play Mode E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used