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Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce: 1. Create a new URP or HDRP project 2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> Prefabs ->... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs 3. Inside the "LoadLocalF... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps: 1. Open the attached project "1422858.zip" 2. Select Window > 2D > Tile Palette 3. In the Tile Palette window ch... Read more
Getting "RectTransform.rect" is expensive
How to reproduce: 1. Open the user attached project (RectTransformPerfIssue.zip) 2. Make sure "Sample1" scene is open 3. Press Ctrl+... Read more
Child Canvas Transform values are not saved when editing them in Prefab ...
Reproduction steps: 1. Open the attached project "canvasTest.zip" 2. In the Project window, double-click "Canvas.prefab" 3. In the H... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce: 1. Open the attached "1419953.zip" project 2. Open the "Scene" Scene 3. Enter Play Mode 4. Move the mouse pointer ... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
PointerEventData "hovered" list does not correctly remove entries when t...
How to reproduce: 1. Open the attached project "HoverTest.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Click on th... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more
All about bugs
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