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[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce: 1. Open attached project "case1269783.zip" and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline s... Read more
PlayableAsset returns a null Playable after entering and leaving object ...
How to reproduce it: 1. Open user's attached project 2. Load 'SampleScene' from 'Assets' > 'Scenes' folder 3. Hit 'Play' 4. In the G... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more
New Projects don't start with the latest Timeline Verified For version
To reproduce: - Start a new project with any template with Unity 2020.2 - Go to Package Manager and notice that the Timeline package... Read more
Multiple Signal Receivers Components on a single GameObject can cause a ...
1. Import attached package 2. Open signalCrash scene - The timeline has a signal at the end of the timeline - The Cube contains ... Read more
The Timeline doesn't play animation when the Playable Director component...
How to reproduce it: 1. Open the user's attached project 2. Load 'MasterScene' scene from 'Assets' > 'Scenes' folder 3. Open the Tim... Read more
Timeline repaints will loose clip focus
When the timeline window do a repaint, the clip selected will move to the first one of the track Repro: - create two tracks with cl... Read more
Keyframe can't be copied from one Animation property track to another wh...
How to reproduce it: 1. Open attached project "1292685.zip" 2. Load "SampleScene" from "Assets" > "Scenes" folder 3. Open the Timeli... Read more
[Timeline] Lowercase letters get clipped for gameObject names added in T...
[Timeline] Lowercase letters get clipped for gameObject names added in Timeline GameObject names with lowercase letters get clippe... Read more
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