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Shortcut Manager - Right clicking a command does not select it
If you right click a command, it will not actually get selected. This is especially annoying if you have previously selected a diffe... Read more
Component properties get reset when resizing an array in the Inspector w...
Steps to reproduce: 1. Open users attached project 2. Open "Test" scene 3. Expand "Player Pack" Prefab in the Hierarchy window. 4. P... Read more
Game View's scale doesn't revert back when switching platforms with Free...
Repro steps: 1. Create a new project 2. Observe the Game View's scale slider 3. Switch build target to Android 4. Move the Game View... Read more
[Editor] Null Reference exceptions are continuously thrown when importin...
Null Reference exceptions are continuously thrown when importing interactive tutorial. Steps to repro: 1. Open Unity Hub. 2. Go to ... Read more
Licence text in the About Unity window is cut off
Some licence text in the About Unity (Credits) window is cut off and cannot be read. 1. Open Unity 2. Create a new project with any... Read more
Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...
How to reproduce: 1. Open the "Undo_Crash.zip" project 2. Window > Tools > Reformer 3. Select "Cube" prefab in the object field 4. S... Read more
ShowObjectPicker freezes editor when it's invoked right after another Ob...
Steps to reproduce: 1. Crate a new project 2. Add a user attached script to Assets->Editor 3. Select BUG->Object Picker Freeze Test ... Read more
Docked Package Manager window UI gets offset and overlaps after switchin...
How to reproduce: 1. Create a new Unity project 2. Add a Package Manager window and dock it next to some other windows 3. Switch bet... Read more
[2019.1] Variables of Custom Script components are indented in the Inspe...
To reproduce: 1. Open Unity and create a new project 2. Select "Main Camera" or other gameObject 3. In Inspector window press "Add ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project