Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a12
Issue ID
1110804
Regression
No
Shortcut Manager - Right clicking a command does not select it
If you right click a command, it will not actually get selected. This is especially annoying if you have previously selected a different command, as the context menu will show options for that command rather than the one you were hovering over when you right clicked.
1. Install Unity
2. Launch Unity
3. Create a new project with any settings
4. Go to Edit > Shortcuts...
5. Select any category
6. Select any command with the left mouse button
7. Hover over a different command and right click
8. When the context menu is open, hover over a different command and right click
Expected Result:
The command the mouse was hovering over becomes selected and context menu options are shown for that command.
Actual Result:
The context menu opens with options for the command selected in step 7.
Tested on Windows.
Occurs on:
2019.1.0a12, 2019.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMeshManager.LoadData takes a long time and causes performance spikes when enabling a NavMeshSurface with already instantiated NavMeshLinks
- Shadows created by real-time Spotlights are rendered at a very low resolution on terrain when HDRPAsset Lit Shader Mode is set to Forward or Both
- “STP” in Project window > Advanced Upscalers by Priority menu list is shown as available to add when it is already added to the list
- Rename fails with an error “Canceling DisplayDialog” when renaming a Mipmap Limit Group in Project Settings > Quality after adding a new group
- Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project
Add comment