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Screen.dpi is not consistent in the Editor when using monitors of differ...
Steps to reproduce: 1. Make sure you have monitors of different DPI scalings (e.g 4k and 1080p) 2. Download and open the attached pr... Read more
Changing Editor's color trough color picker causes InvalidOperationExcep...
To reproduce: 1.Download and open "897763ColorPickerBug.zip" project. 2.Go to Edit->Preferences->Colors. 3.Press on any color slot ... Read more
[UI Elements]"`UnityEngine.IStylePainter' is inaccessible due to its pro...
[Editor UI]"`UnityEngine.IStylePainter' is inaccessible due to its protection level" exception Steps to Reproduce: 1. Create a new ... Read more
Opening menus with Alt+button (e.g W for window) during play mode locks ...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "ThirdPerson" 3. Press play 4. Press Alt+W Expected res... Read more
Unable to drag folder/sprite into Assets on Win10
Unable to drag folder/sprite into Assets on Win10 1. Try to drag a folder/sprite from a Windows Explorer window into Assets Expect... Read more
Assert.IsNotNull fails with not null object
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the Assembly-CSharp-Editor.dll -> Mygame -> Tests -> C... Read more
Cannot mouse scroll trough list exceeding screen heights when using Cust...
1. Open the attached project and "Repro" scene 2. Go to Example --> Scroll 3. Press on a "Cube" Dropdown button Expected result: Li... Read more
2017.3 Regression in mesh memory size usage
1. What happened Profiler reports mesh memory size at around 8-9 MBs for the given scene, while other versions (17.1, 17.2, 18.1) ha... Read more
Playmaker editor: renaming state loses focus after character pressed (v2)
1. What happened When trying to rename a state in the Playmayker Editor window, the state loses focus after first character btn is p... Read more
"Rewired" asset becomes corrupted when Unity enters Play mode second time
To reproduce: 1. Download attached project "CrashTest.zip" and open in Unity 2. Open "Test" scene 3. Enter to Play mode Note: Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application