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[UIElements] ToolbarSearchField clear button is not displayed when it's ...
How to reproduce:1. Open attached '1180403-ToolbarSearchField-issue.zip' project2. Open 'Untitled' Scene3. Open TestWindow > Repr... Read more
Console throws "Failed to destroy views: #1 Hostview" error when changin...
How to reproduce:1. Download and open attached "NavMesh_Bug4" project2. Switch Layout to "Nice"3. Switch Layout to Default Expected ... Read more
Script Execution Order menu doesn't show complete class names for long c...
How to reproduce:1. Open the attached "case_1122059-SEODialogBug" project2. Go to Project settings > Script Execution Order and m... Read more
Unity throws NullReferenceException or EndLayoutGroup errors when Editor...
How to reproduce:1. Open given Unity project2. Enter "DisplayCancelableProgressBarBugScene"3. Click on Main Camera5. In inspector cl... Read more
Project Panel Icon scale slider resets once clicked on a Folder under Fa...
Steps to reproduce:1. Open any Unity project2. Make sure the Layout of the Project panel is set to Two Column (icon in the top right... Read more
Transform position gets corrupted after destroying and instantiating obj...
To reproduce:1. Open repro project(link in edit)2. Open and play 'FontXR_Calibrator' scene3. Move mouse cursor through the pink game... Read more
Selecting .jpg files with .bytes extension crashes Unity if .NET 4.x bac...
Reproduction steps:1. Open the attached project "BugReport - .jpg.bytes crash.zip";2. In the Player settings, make sure that the bac... Read more
Shortcut label is still being displayed when adding and removing a short...
How to reproduce:1. Open attached project "Case_1109108_repro.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Find "Main Menu/G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
- Dynamic TMP_Font asset shows up as modified in source control when TextMeshPro text using it is changed
- “Output value ‘outMotionVec’ is not complete” warning logged after creating Canvas Shader Graph Asset
- SVG Image Component loses Source SVG Image field references when upgrading to a different Vector Graphics package version