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Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce: 1. Open project(link in edit) 2. Open 'FontXR_Calibrator' scene 3. Open profiler, enable deep profile 4. Play scene E... Read more
Crash in scripting_icall_string_to_utf8 when using a 3rd party debugging...
This crash is coming from a custom debug log implementation of third party library which does not cover the unicode characters. If y... Read more
TreeView rows break when thicker height line is unfolded before thinner ...
Reproduction steps: 1. Download project "Maintainer Unity 2017.3.zip" and open in Unity 2. In the "Maintainer" tab press "Scan proje... Read more
When leaving play mode error Assertion failed on expression: 'm_CurrentE...
Steps to reproduce: 1. Download 975044_repro.zip and open "test" scene 2. Enter play mode 3. Double click on here message in Console... Read more
Clicking on Audio Listener Component in Inspector toggles some empty space
How to reproduce: 1. Create a new Unity project 2. Select 'Main Camera' GameObject 3. Click on the 'Audio Listener' component Expec... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce: 1) Create a new Unity project 2) Reset the Editor layout to 'Default' 3) Undock the Game window by clicking and dr... Read more
Importing a class with the same name as a built-in Unity component gets ...
To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity 2. Reimport "Grid.cs" 3. Observe that you ... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project