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0
votes
Fixed

[Android] Non supported texture format options are shown in the texture ...

Texture

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Feb 27, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.2, 2021.2.0a6

How to reproduce:1. Open the attached project2. Right-click the "New Texture 2D Array" asset in the Project window3. Select reimport... Read more

0
votes
By Design

Anti-aliasing for Render Texture is not doing anything when "MSAA" setti...

Texture

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Mar 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "AATest.zip"2. Open the "SampleScene" scene3. Change the "New Render Texture" Anti-ali... Read more

4
votes
By Design

SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...

Texture

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Mar 05, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0b8, 2021.2

How to reproduce:1. Open the user's attached "DrawMask.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the S... Read more

9
votes
Not Reproducible

Running too many instances of the standalone player causes new ones to c...

Texture

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Mar 16, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Create and build a new project for Windows or Linux2. Download and open the attached "run.py" script3. Modify th... Read more

1
votes
By Design

Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...

Texture

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Apr 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Color.zip"2. Open Assets/Scenes/SampleScene3. Enter Play Mode and press Space Expecte... Read more

0
votes
Fixed

Scene becomes "dirty" when a new RenderTexture Asset is created

Texture

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Apr 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a12

How to reproduce:1. Create a new project2. Make sure the Scene is saved and not marked as "dirty"3. Create a Render Texture Asset (A... Read more

0
votes
By Design

SetRenderTarget does not correctly display the texture when depthSlice i...

Texture

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Jul 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more

1
votes
By Design

Camera.RenderToCubemap is inversed when using RenderTextureDescriptor

Texture

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May 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.9f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "rendercubemap_descriptor.zip"2. Open Assets/scene.unity3. Select "BugRepro" in the Hi... Read more

0
votes
By Design

Graphics.CopyTexture doesn't copy correctly to texture array when Qualit...

Texture

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "texture_copy_to_array_bug" project2. Open the Scene "SampleScene"3. Enter the Play Mod... Read more

0
votes
Fixed

Image will appear flipped when using the Bilinear resize algorithm

Texture

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Jun 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "BilinearFlip.zip"2. Open SampleScene3. Select the Image in the Project View4. Set the... Read more

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