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Override for WebGL worsens quality when using Cruched DXT Format
Reproduction steps: 1. Make sure that WebGL platform support is installed2. Open project “IN-29539_LIGHTMAP issue“ 3. Select “Assets... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce:1. Open the attached Aniso.zip project2. Select Big texture in the Project window3. Go to the Inspector window, set... Read more
RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce:1. Open the user's project "My project.zip"2. Press Play and observe the 5th message in the Console window Expected... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more
Textures fail to import when calling EditorUtility.CompressTexture with ...
Reproduction steps:1. Open the attached project "TextureImportTest.zip"2. Change the Target Platform to Android3. Make sure the "Par... Read more
Texture2D.LoadImage returns true and sets the texture to a question mark...
Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more
Error "File could not be read" when importing BMP assets with specific p...
Reproduction steps:1. Create and Open a new Project2. Import the attached image example.bmp Expected result: .bmp asset is importedA... Read more
Texture is not applied on a Custom Render Texture when a Cubemap is sele...
How to reproduce:1. Open the attached project “IN-132737”2. In the Project window, select the “Assets/CRT Cubemaps/CRT Cubemap“ Cust... Read more
Crunch Compression is not working when used on a lightmap texture
Reproduction steps:1. Open project “LIGHTMAP issue“2. Select “Assets\Lightmap-0_comp_light” in the Project3. Check “Default\Use Crun... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce:1. Open the attached project ("PP Bug Report.zip")2. Build And Run on an iOS device Expected result: The Scene is r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server