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Shader warnings appear when Painting Trees on Terrain using Terrain Samp...
How to reproduce:1. Open “IN-93276_TestTerrainWarnings“ project2. Select Terrain GameObject in Hierarchy tab3. In Paint Trees sectio... Read more
Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps:1. Open the attached project “TerrainRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode an... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer when executing Terra...
Reproduction steps:1. Open the attached project “TerrainCrash”2. Enter Play Mode Expected result: Terrain is created at runtimeActua... Read more
Equals method check returns true when “alignToGround” and “positionJitte...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
Lights are only rendered on painted Terrain Textures of certain Layers w...
How to reproduce:1. Open the attached user project “22_Testing.zip“2. Open Scene “SampleScene“3. Observe the “BadTerrain“ GameObject... Read more
Billboard Grass is only visible when Depth Priming Mode is disabled
How to reproduce:1. Open the attached project “Billboard Grass bug.zip” from the Google Drive link2. Check which Scriptable Render P... Read more
Terrain's base map is not updated when TerrainData.RefreshPrototypes and...
Reproduction steps:1. Open the attached “unity-terrain.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the P... Read more
NullReferenceException when selecting Terrain prefab in Project browser
Reproduction steps:1. Open the attached project “repro_terrainIssue“2. Select the “Terrain“ prefab in the Project browser Expected r... Read more
Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...
How to reproduce:1. Create a new project2. Open the “SampleScene”3. Add the Terrain GameObject to the Hierarchy (3D Object → Terrain... Read more
Terrain Trees with changed Tree Height get scaled when the Terrain's pos...
How to reproduce:1. Open the user’s attached “TreeTestin2022.3.4Birp.zip” project2. Select the “Terrain” GameObject and change its p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS