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Won't Fix
Votes
1
Found in
2020.3.47f1
2021.3.22f1
2022.2.13f1
2023.1.0b11
2023.2.0a9
Issue ID
UUM-32234
Regression
No
Terrain's base map is not updated when TerrainData.RefreshPrototypes and Terrain.Flush are called
Reproduction steps:
1. Open the attached “unity-terrain.zip“ project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the “RawImage” GameObject’s color in the top left corner of the Game View and compare it to the Terrain’s color
5. Press “C”
6. Observe the “RawImage” GameObject’s color in the top left corner of the Game View and compare it to the Terrain’s color
Expected result: The “Terrain” GameObjects color matches the “RawImage” GameObject’s color
Actual result: The colors of both GameObjects don’t match
Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9
Reproducible on: Windows 10 Pro (22H2)
Note: Pressing “” multiple time to increase the “basemapDistance” to 210 or above (the value is noted in the Console Window after pressing “”) fixes the issue
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Resolution Note:
Thank you for your feedback and for reporting this issue. We are currently prioritizing fixing more critical defects in our backlog and will mark this issue as “Closed - Won’t fix”. If you believe this should not be the case, please re-open this issue and provide any additional information available. Thank you!
To work around this issue in the meantime, be sure to increase the basemapDistance.