Search Issue Tracker

Won't Fix

Votes

1

Found in

2020.3.47f1

2021.3.22f1

2022.2.13f1

2023.1.0b11

2023.2.0a9

Issue ID

UUM-32234

Regression

No

Terrain's base map is not updated when TerrainData.RefreshPrototypes and Terrain.Flush are called

--

-

Reproduction steps:
1. Open the attached “unity-terrain.zip“ project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the “RawImage” GameObject’s color in the top left corner of the Game View and compare it to the Terrain’s color
5. Press “C”
6. Observe the “RawImage” GameObject’s color in the top left corner of the Game View and compare it to the Terrain’s color

Expected result: The “Terrain” GameObjects color matches the “RawImage” GameObject’s color
Actual result: The colors of both GameObjects don’t match

Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Reproducible on: Windows 10 Pro (22H2)

Note: Pressing “+” multiple time to increase the “basemapDistance” to 210 or above (the value is noted in the Console Window after pressing “+”) fixes the issue

  1. Resolution Note:

    Thank you for your feedback and for reporting this issue. We are currently prioritizing fixing more critical defects in our backlog and will mark this issue as “Closed - Won’t fix”. If you believe this should not be the case, please re-open this issue and provide any additional information available. Thank you!

    To work around this issue in the meantime, be sure to increase the basemapDistance.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.