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[Terrain] Min/Max Width/Height on Detail Mesh allows Minimum value to be...
When adding or editing a detail mesh in the terrain tools, the fields allow you to enter a minimum value larger than the maximum val... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce: 1. Open the attached project (case_1208474.zip) 2. Switch to the Game window 3. Under Edit > Project Settings > ... Read more
[Terrain] Unable to paint holes smoothly on Terrain by dragging the mouse
Unable to paint holes smoothly on Terrain by dragging the mouse. Steps to repro: 1. Create a new project > Create a new Scene. 2. G... Read more
Crash while rendering terrain in VR
When a project has VR enabled, either with a real HMD or the Mock MHD, attempting to render terrain will result in a crash due to an... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more
[TreeCreator] Mouse cursor flickers continuously on editing Tree prefab ...
While editing property in the Tree Prefab, Mouse cursor flickers continuously, refer to the attached video. Steps to repro: 1. Crea... Read more
Editor crashes on TreeRenderer::TreeUpdated when entering Play mode
How to reproduce: 1. Open the attached project "case_1212021.zip" 2. Load the "Forest_tansel" scene 3. Enter Play mode -- Observe th... Read more
Wrong result of GetHoles method when holes data is empty.
If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more
Crash on TreeRenderer::WillRenderTrees when being in Play Mode for sever...
How to reproduce: 1. Open attached project "GenrpgClient.zip" 2. Open "GenrpgMain" scene 3. Enter Play Mode 4. Use username and pass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow