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Crash in TryGetTerrainHeight when entering Play Mode
To reproduce:1. Open attached Unity project "WRLD.zip"2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldS... Read more
Enable Instancing is turned off in the Substance material when the mater...
To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more
Enabling Optimize Mesh Data results into Paint Details having a "sliding...
How to reproduce:1. Open the attached users "TerrainDetailsSliding" project2. Open "Scene" scene and observe how the wind settings f... Read more
Terrain grass is not affected by the Wind Zone
To reproduce:1. Download Unity project "GrassWindIssues.zip" from the link provided by the user2. Open "Main" scene3. Go into Play M... Read more
ProcessCameraIndexListIsNodeVisibleStep1 crashes Unity when trying to op...
When having multiple terrains with trees in the hierarchy, Unity crashes when trying to open a Scene view To reproduce:1. Open attac... Read more
[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...
How to reproduce:1. Open "GrassFlicker" project and "1ksubmit" scene2. Expand "FPSController" GameObject in Hierarchy and click on i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS