Search Issue Tracker
[Terrain] Editor crashes on applying font material WITH 0x0 texture to T...
Editor crashes on applying font material to Tree leaf material. Steps to repro: 1. Open the attached project / Create a new Project... Read more
[Terrain] MissingReferenceException after deleting a Terrain using a cus...
Console gets spammed with a MissingReferenceException after a terrain with a modified custom material is deleted from the scene. Re... Read more
Polyworld component errors when creating poly terrain with daydream
To reproduce: 1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572) 2. Op... Read more
Cannot undo Terrain settings
Steps to reproduce : - create a new Terrain - go to Settings and modify one of the options - press ctrl+z and notice the action of... Read more
Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce: 1. Open the user's attached "TerrainBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observe... Read more
Upgrader-created terrain layers should use a short hash instead of the c...
Steps to reproduce: 1. Open terr-before-2019-1.zip and unzip it 2. In Project window go to Assets\_TerrainAutoUpgrade Reproducable... Read more
[Improved Prefab] 2018.3: Speed trees on terrain are not rendered in pre...
Speed trees on terrain are not rendered in prefab editor and assertion failed error spams console Steps to Repro: 1. Create a new o... Read more
[Regression][MassPlaceTree][UI] Unneeded 'Persistent View Data' field is...
Steps to repro: 1. Open attached project and 't1' scene; 2. Select 'Terrain' gameobject in the Hierarchy; 3. In the Inspector go to... Read more
Crash in Terrain::Transfer<JSONWrite> when using Oculus Rift and Arduino
To reproduce: 1. Open attached project; 2. Open "Town" scene; 3. Make sure Api Compatibility Level is set to .NET 2.0 (Edit > Projec... Read more
[Regression][Windows] Tree prefab with no reference to Hierarchy appears...
Steps to repro: 1. Open attached project and t1 scene on Windows; 2. Select Terrain gameobject in the Hierarchy; 3. In the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow