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[Terrain] Unable to paint holes smoothly on Terrain by dragging the mouse
Unable to paint holes smoothly on Terrain by dragging the mouse. Steps to repro: 1. Create a new project > Create a new Scene. 2. G... Read more
[Terrain] NullReferenceException thrown on opening Terrain Assets in the...
On opening Terrain Assets in the "Prefab Editor", then it causes the editor to throw NullReferenceException, refer the attached vide... Read more
Missing a way to read/get VectorArray after using SetVectorArray
Missing a way to read/get VectorArray after using SetVectorArray Since 5.4 uniform shader arrays are set using new API, but some fu... Read more
[TerrainTexturing] Changes in terrain texture layers are not reflected o...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached 'terrainTextureBug' package; 4. Open 'test' scene; 5. No... Read more
Terrain objects doesn't inherit collision layer but does inherit layer w...
Steps to reproduce: 1. Open project 2. Open "Scene" scene 3. Select "Tree" prefab and change layer to any other (not Default) 4. Sel... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
[Terrain] Resizing neighboring Terrains creates seams after heightmap is...
Repro: 1. Create 4 neighboring Terrains with the Create Neighbor Terrain tool 2. paint noisy height on each of them along the seams... Read more
[Terrain] Editor crash on "SpookyHash::Short" when opening the scene
How to reproduce: 1. Open the attached "[Terrain] FTP.zip" project 2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -... Read more
[Regression] MissingReferenceException after deleting duplicated Terrain...
Steps to repro: 1. Open attached project and 't1' scene; 2. Select 'New Terrain 1' asset file in Project view's Assets folder; 3. P... Read more
[Linear][BaseMap] Base map rendering is glitchy after decreasing Base Ma...
Steps to repro: 1. Open attached project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. Add some height to ter... Read more
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