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[XR][SRP] Changing Camera.stereoTargetEye via script does not change the...
Reproduction steps:1. Open the attached "case_1358687_hdrp.zip" project2. Load SampleScene3. Enter Play mode4. Select the "Main Came... Read more
Error is thrown when Shader Graph Material is changed to "Decal"
How to reproduce:1. Open the attached project "ShaderGraphET"2. Open the "New Shader Graph" Shader Graph3. In the Graph Inspector Gr... Read more
Splat map area of terrain with more than 4 textures isn't rendered on ri...
Reproduction steps:1. Open the attached project ("VrTester.zip")2. Enter Play mode Expected result: Right eye splat map area of the ... Read more
Editor fps is reduced by half when more than 1 camera is enabled while i...
Steps to reproduce:1. Open the attached user's project "Xr Cam Performance Hell.zip"2. Connect Quest 2 to Oculus Link3. Make sure "D... Read more
[URP] allow dynamic resolution on camera breaks rendering in game view
steps1. open urp template2. open sample scene3. check game view - rendering works correctly4. edit > project settings > qualit... Read more
[HDRP][XR] An Image artifact is produced in Game View when entering Play...
Steps to reproduce:1. Open the attached user's project "2023-beta-test - Copy.zip"2. Open "SampleSceneHair.unity"3. Connect Quest 2 ... Read more
[HDRP]Video Player is duplicated and not rendering correctly after upgra...
Steps to reproduce:1. Open the attached user's project "HDRPVR_UI_Bug.zip"2. Connect Quest 2 with Oculus link3. Enter Play Mode to o... Read more
Upscaling filters don't work with XR when using URP
Reproduction steps: Open the user's attached project Enter Play Mode Observe Game View Expected result: Filter is usedActual result:... Read more
Editor crashes on GfxDeviceD3D12::UploadTextureSubData2DImpl when openin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Meta Movement/69.0.0/Body Tracking Samples/S... Read more
[VR][Quest] OpenXR app crashes when changing URP renderScale more than o...
Steps to reproduce:1. Open the attached user's project "renderscaleCrash.zip"2. Open "SampleScene.unity" scene3. Make sure Vulkan an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS