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Clearable "RenderingCommandBuffer" errors are thrown in the Console when...
Steps to reproduce: 1. Create a new project using Universal 3D Template 2. Wait for the project to load 3. Observe the Console windo... Read more
Script associated with "GlobalVolumeFeature" is missing when inspecting ...
Reproduction steps: 1. Create a new project using the Universal Core 3D template2. In the “Project” tab, open the “Settings“ folder3... Read more
The build fails and multiple errors are thrown when building HDRP projec...
Steps to reproduce: 1. Create a new HDRP project with 6000.1.0a32. Open the Package Manager window3. Select the "High Definition RP"... Read more
Missing spaces in High Definition 3D Samples Template Tutorials
Steps to reproduce:1. Create new Unity project using High Definition 3D Samples Template2. Open Tutorials window (Tutorials > Sho... Read more
Installing HDRP package throws Shader Graph validation warning about Exp...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager3. Find High Definition Render Pipe... Read more
Samples are using the obsolete "FindFirstObjectByType" method
How to reproduce:1. Create a new Unity project and install the VFX package2. In the Project window, right-click -> Create -> V... Read more
New Releases are shipped without the newest URP and HDRP Template Versions
Steps to reproduce: Install a new version from the reproducible streams list In Hub try and Create a New Project Observe the Upgrade... Read more
"Compute dispatch: missing texture ID..." and "Compute dispatch: missing...
Steps to reproduce:1. * Create a new project with High Definition 3D template2. Change the platform to Windows Server3. Observe the ... Read more
'Shader warning in 'Hidden/HDRP/DebugFullScreen': HLSLcc: Large chunk of...
Steps to reproduce: Create a new project using High 3D Template Switch Platform to Window Platform Build the project Observe the Con... Read more
HDRP Sample is created with the error with lightmap encoding in HDRP Wizard
How to reproduce:1. Create a new HDRP Sample project2. Observe the HDRP Wizard pop-up window on launch Expected results: There are n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS